ATTRACT BOOT

1ST SJP 999900
2ND MERRY 050000
3RD JEETS 000000

Press Start

ATTRACT MODE

SUPER JEAN PHIL

GAME ID

CA_PLACEHOLDER

HI-SCORE

1ST SJP 999900
2ND MERRY 050000
3RD JEETS 000000
Super Jean Phil
01

SECTION 01

GAME MANUAL

When the market dumps, a signal hits the night sky. Somewhere above the skyline, a blue suit cuts through the dark.

Super Jean Phil catches falling bags before they hit the pavement and hands them back to the forest. No cape too dramatic. No bag too heavy.

His only weakness is jeets - luckily they paper-hand themselves before the fight begins.

CHARACTER STATS

POWERS BAG CATCHING
SPEED CANDLE GREEN
WEAKNESS JEETS
ALIGNMENT MERRY
02

SECTION 02

LEVEL SELECT

LV.1
STAGE

ORIGIN

Fair launch. The signal goes up.

LV.2
STAGE

THE RECRUITING

The merry join the roster.

LV.3
STAGE

BOSS FIGHT

Listings. The jeet sheriff goes down.

LV.4
STAGE

NEW GAME+

The moon, then further.

03

SECTION 03

HOW TO PLAY

1

LOAD SOL

Insert funds into a Solana wallet.

2

INSERT COIN

Open pump.fun, find the coin.

3

PRESS SWAP

Trade SOL for $SJP.

4

HOLD START

Hold. The machine rewards patience.

04

SECTION 04

LEADERBOARD

LIVE SCORES - THE MACHINE NEVER SLEEPS